String
enum
Buffers usage we can use for drawing batches. This determine how WebGL will treat the buffers we pass to the GPU.
Kind: global enum
Read only: true
Properties
Name | Type | Default |
---|---|---|
StaticDraw | BuffersUsage |
static |
DynamicDraw | BuffersUsage |
dynamic |
StreamDraw | BuffersUsage |
stream |
enum
BuffersUsage
Kind: static property of BuffersUsage
Default: static
BuffersUsage
Kind: static property of BuffersUsage
Default: dynamic
BuffersUsage
Kind: static property of BuffersUsage
Default: stream
String
Kind: global typedef
String
BuffersUsage
Kind: static property of BuffersUsage
Default: static
BuffersUsage
Kind: static property of BuffersUsage
Default: dynamic
BuffersUsage
Kind: static property of BuffersUsage
Default: stream