GeonBitGame_InitParams Class |
Namespace: GeonBit
public class _InitParams
The GeonBitGame_InitParams type exposes the following members.
Name | Description | |
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![]() | GeonBitGame_InitParams | Initializes a new instance of the GeonBitGame_InitParams class |
Name | Description | |
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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![]() | DebugMode |
If true, GeonBit will init in debug mode. This is slower but provide more diagnostic and debug data.
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![]() | EnableVsync |
If true, will limit FPS rate to fit monitor v-sync (usually 60 FPS).
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![]() | FullScreen |
If true, will switch to fullscreen during the initialization step.
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![]() | Title |
Title to give to the application (instead of the default project name).
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![]() | UiTheme |
Which UI theme to use (or null, if you don't want to use GeonBit built-in UI system).
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