SoundPlayer Class |
Namespace: GeonBit.Core.Sound
public class SoundPlayer
The SoundPlayer type exposes the following members.
Name | Description | |
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![]() | SoundPlayer(SoundEffect) |
Create the sound player.
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![]() | SoundPlayer(String) |
Create the sound player from asset path.
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Name | Description | |
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![]() | Duration |
Get sound duration.
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![]() | Emitter |
Get the audio emitter (when using 3d sound).
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![]() | Is3D |
Get if the sound currently have 3d effect applied on it.
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![]() | IsLooped |
Make the sound play in loop.
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![]() | IsPaused |
Is the sound effect currently paused?
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![]() | IsPlaying |
Is the sound effect currently playing?
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![]() | IsStopped |
Is the sound effect currently stopped?
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![]() | Listener |
Get the audio listener (when using 3d sound).
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![]() | Pan |
Pan effect.
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![]() | Pitch |
Pitch effect.
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![]() | SoundEffect |
Get the sound effect itself.
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![]() | Volume |
Sound effect volume.
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Name | Description | |
---|---|---|
![]() | Apply3D |
Enable 3d sound effect with emitter and listener.
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Pause |
Pause the sound.
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![]() | Play |
Play sound effect.
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![]() | Stop |
Stop playing the sound.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |