Set the tile GameObject at a given index (will replace previous tile if exists).
Namespace:
GeonBit.ECS.Components.Misc
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void SetTile(
Point index,
GameObject tile
)
Parameters
- index
- Type: Point
Tile index to set. - tile
- Type: GeonBit.ECSGameObject
GameObject to set as tile (note: will be cloned).
See Also