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BasicMaterial Constructor (BasicEffect, Boolean)
Create the default material.

Namespace:  GeonBit.Core.Graphics.Materials
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public BasicMaterial(
	BasicEffect fromEffect,
	bool copyEffectProperties = true
)

Parameters

fromEffect
Type: BasicEffect
Effect to create material from.
copyEffectProperties (Optional)
Type: SystemBoolean
If true, will copy initial properties from effect.
See Also