Shaku Gfx Demo: Render Targets

This demo demonstrate how to use render targets, which are special textures you can draw on and later draw on screen.
The demo is very similar to the sprites demo, but here instead of drawing directly on screen we draw on a texture first and then draw that texture on screen with a tilt.

Use Arrows or WASD to move the player. Collision detection is very basic so don't expect much from it.

Knight image is from: https://opengameart.org/content/knight-sprite Background image is from: https://lostgarden.home.blog/2006/07/08/more-free-game-graphics/