Shaku Gfx Demo: Text

This demo demonstrate how to render text using MSDF with Shaku.
To render text with higher resolution, Shaku can load a pre-generated MSDF atlas, which would look something like this (the below image was generated with msdf-bmfont-xml):

Once created, the Gfx manager can use it to convert any string into a collection of sprites that when rendered will draw the text with the given font.