Namespace BonEngineSharp.Assets
Classes
ConfigAsset
Config asset type. This asset loads a config file (.ini format in default implementation) and provide API to retrieve or set data from it.
EffectAsset
Effect asset type. This asset is used to render sprites and text with special effects.
FontAsset
Font asset type. This asset is used to render text.
IAsset
Asset base class. This is the basic class all Assets inherit from and its main purpose is to manage the handle to the CPP-side asset.
ImageAsset
Image asset type. Used to render sprites on screen, or as a render target to draw on.
MusicAsset
Music asset type. This asset is used to play long music tracks in background.
SoundAsset
Sound track asset type. This asset is used to play sound effects on mix channels. For music tracks, use the MusicAsset.